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is this glm::translate call correct? #118

@shi-yan

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@shi-yan

http://www.opengl-tutorial.org/beginners-tutorials/tutorial-3-matrices/

on the above page:

Screen Shot 2021-09-09 at 9 42 12 AM

is glm::mat4() an identity matrix? or should it be glm::mat4(1.0) ?

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