v1.31.1 draft #739
Alystrasz
announced in
Draft patch notes
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Features:
Mod versioning (Launcher#828 / Mods#903)
Add vanilla compat for setplaylistvaroverride byte-patch (Launcher#847)
Determine calling plugin by return address (Launcher#854)
Finalize reloaded Plugins (Launcher#859)
Add crosshair target changed callback (Mods#893)
Add a color picker to mod-settings menu, and make it possible to check the color and alpha (Mods#896)
Improve bleedout feature (Mods#928)
Translations update from Weblate (Mods#933)
Fixes:
Fix memory leak in scripthttprequesthandler.cpp (Launcher#831)
Remove
m_bEnabled
duplicated assignment (Launcher#855)Multiple versions of a same mod won't crash the client anymore (Launcher#852)
Actually make disabling mods work (Launcher#857)
Remove FCVAR_SERVER_CAN_EXECUTE from
disconnect
(Launcher#663)Add
FCVAR_ARCHIVE_PLAYERPROFILE
flag to a few convars (Launcher#844)Make async call check if script vm exists (Launcher#861)
Do not enable remote mods on first load (Launcher#862)
Prevent potential issues and crashes with HTTP requests. (Mods#551)
Download mods after password prompt (Mods#922)
Fix dependency constant registration (Launcher#864)
Preserve old mod files load order (Launcher#865)
Add initdata size for backwards/forwards compat (Launcher#866)
Replace sprintf usage with sprintf_s in version.cpp (Launcher#867)
Fix broken squirrel function hooks (Launcher#869)
Fix people having their weapons in the dropship. (Mods#929)
Change line 274 from true to false in _evac.gnut (Mods#932)
Code base cleaning:
Improve ModManager logic (Launcher#856)
Translations update from Weblate (Mods#925)
Contributors:
@AllusiveWheat @Alystrasz @ASpoonPlaysGames @Erlite @harmony-weblate @NachosChipeados @NekoUwUGamerfnf @RainTrap341 @uniboi @xCynDev
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