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Add EntityShootBowEvent #7714
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Merged
erenkarakal
merged 22 commits into
SkriptLang:dev/feature
from
Fusezion:feature/entity-shoot-bow-event
Mar 31, 2025
Merged
Add EntityShootBowEvent #7714
erenkarakal
merged 22 commits into
SkriptLang:dev/feature
from
Fusezion:feature/entity-shoot-bow-event
Mar 31, 2025
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- Based off test, this always returns true
Efnilite
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src/main/java/ch/njol/skript/classes/data/BukkitEventValues.java
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src/main/java/ch/njol/skript/expressions/ExprProjectileForce.java
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Whoops Co-authored-by: Efnilite <35348263+Efnilite@users.noreply.github.com>
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ShaneBeee
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small minor stuff
Co-authored-by: Shane Bee <shanebolenback@me.com>
Co-authored-by: Shane Bee <shanebolenback@me.com>
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👍
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Description
This PR aims to add the entity shoot bow event, and most of it's related syntax.
The only syntax not included in this are the
shouldConsume
andsetConsumeItem
the reason for this is their current lack of functionality,setConsumeItem
is deprecated due to not being implemented, andshouldConsume
seems to always return true.This was tested with both entities, survival mode and creative mode
I am currently unsure how implementing a test for this would go
Any feedback regarding how the expression syntax would be great
shot force
isn't great, but there just doesn't feel like any better terms for it.Consumed item was decided on due to it's generic name making this expression easily expandable into other events with similar methods.
Target Minecraft Versions: 2.11.1
Requirements: none
Related Issues: #6403