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Island Scene

  • A C++ OpenGL application for Games Graphics Pipelines (COMP3015) coursework, Plymouth University.

    ezgif-7-025bb4523e

Features CW1

  • Basic Blinn-Phong lighting technique (only point light)
  • Diffuse & Alpha Mapping Textures
  • Multiple lights functionality
  • Gamma correction
  • 3D model loading
  • Skybox
  • Fog

Features CW2

  • Tessellation
  • Vertex Animations

Dependencies & Requirements

Controls

  • To rotate the camera: HOLD LEFT CLICK and MOVE CURSOR
  • To move around: Standard keyboard W A S D

Links

  • Island 3D Model: link

About

An OpenGL coursework implementing tessellation and vertex animation.

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