[ICML 2025] PyTorch Implementation of "OmniAudio: Generating Spatial Audio from 360-Degree Video"
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Updated
Jun 27, 2025 - Python
[ICML 2025] PyTorch Implementation of "OmniAudio: Generating Spatial Audio from 360-Degree Video"
Spatial Audio Python Package
Official code for "Learning Neural Acoustic Fields" (NeurIPS 2022)
Dataset and evaluation code of ISDrama(ACM-MM 2025): Immersive Spatial Drama Generation through Multimodal Prompting
The official repo for paper "Spatial Speech Translation: Translating Across Space With Binaural Hearables"
Waving at the TIDAL music service
This is the official implementation of our multi-channel multi-speaker multi-spatial neural audio codec architecture.
The official repo for Both Ears Wide Open: Towards Language-Driven Spatial Audio Generation
SouPyX: An Audio Exploration Space.🪐
[ICLR 2025] NeRAF jointly learns acoustic and radiance fields, enabling realistic audio-visual generation.
Official implementation of the ICASSP 2023 paper "HRTF Field: Unifying Measured HRTF Magnitude Representation with Neural Fields"
A structural model for HRTF individualization combining measured, synthesized, and selected components.
Towards Audio-Visual Saliency Prediction for Omnidirectional Video with Spatial Audio
[CVPR 2025] Pytorch implementation of the paper "Hearing Anywhere in Any Environment"
Binaural audio reproduction through loudspeakers. Also known as crosstalk cancellation.
Lite Package for Room Impulse Response
Binaural virtual surround sound reproduction and surround sound stereo downmix
An exploration of tools to control 2D/3D positions/trajectories of objects (object-oriented audio) in live conditions.
I present FreeDimentionalAudio A framework that enables novel 3D binaural audio synthesis. This work showcases my new Ray Tracing approach to spatial audio and my love for music.
Router for positional data in a multi-renderer spatial audio system using OSC
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