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https://github.com/mogol/opengl_texture_widget_example
I am going to try to get this going with your code. I already use golang I side flutter and it's very easy once the pattern is worked out.
I use the gomobile init again at the android NDK, but using a flag to build a .so out from go build and using that inside flutter will work too as I see your using that approach.
The cool thing with a flutter wrapper like this is that it makes it very accessible for Devs. Also the Flutter texture object that the example loads into get all the features like gestures, etc exposed in a neutral cross platform way.
Flutter also runs on all Desktops too btw.
Anyway holler if your interested :)
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